Galvanic Vestibular Stimulation Advancements for Spatial Disorientation Training
INTRODUCTION: Spatial disorientation (SD) remains the leading contributor to Class A mishaps in the U.S. Navy, consistent with historical trends. Despite this, SD training for military aircrew is largely confined to the classroom and experiential training replicating SD illusions is limited and infrequent. Static flight simulators are most commonly used for training but offer no vestibular stimulation to the flight crew, omitting the source of vestibular-mediated SD. BACKGROUND: We first cover vestibular-mediated SD illusions which may be replicated through galvanic vestibular stimulation (GVS) in a static environment. GVS is a safe, reliable, low-cost avenue for providing vestibular sensory stimulation. We review the underlying mechanisms of GVS such as the excitement and inhibition of the afferent neurons innervating the vestibular system, particularly in the binaural bipolar electrode montage. APPLICATIONS: Two approaches for how GVS may be used to enhance SD training are examined. The first is a means for providing unreliable vestibular sensory perceptions to pilots, and the second details how GVS can be leveraged for replicating vestibular-mediated SD illusions. DISCUSSION: We recommend GVS be pursued as an enhancement to existing SD training. The ability to disorient aircrew in the safe training environment of a static flight simulator would allow for aircrew familiarization to SD, serving as an opportunity to practice life-saving checklist items to recover from SD. A repeatable training profile that could be worn by military aircrew in a static flight simulator may afford a low-cost training solution to the number one cause of fatalities in military aviation. Allred AR, Lippert AF, Wood SJ. Galvanic vestibular stimulation advancements for spatial disorientation training. Aerosp Med Hum Perform. 2024; 95(7):390–398.
Spatial disorientation (SD) represents a failure to correctly perceive one’s self-orientation and self-motion. When applied to operating aircraft, this extends to a failure to perceive the orientation and motion of the piloted vehicle, which can result in loss of control or controlled flight into terrain (CFIT), leading to loss of aircraft and loss of life. Within the U.S. military, SD has been the leading contributor to these outcomes,1–3 which often result in Class A mishaps (characterized by loss of life or at least $2.5M in damage). The historical fatality rates outlined in these studies have driven decades of efforts to lower the occurrence of SD events through SD awareness and training.
Despite current training efforts, SD mishaps persist in the U.S. military. Recent data provided by the Naval Safety Command from October 2010 through March 2023 (personal communication from the Naval Safety Command Code 14 Aeromedical Division, April 2023; Fig. 1) reveals that SD remains the number one source of Class A mishaps in the U.S. Navy. Additionally, the occurrence of SD events continues to disproportionately result in Class A mishaps compared to other classes of mishaps. Moreover, there is reason to believe that SD mishap occurrences exceed these numbers due to a host of factors leading to the misclassification of SD mishaps.2 Despite poor classification in practice, it has been estimated that nearly 40% of nonvisual SD incidents are due to vestibular-mediated illusions.5 Coupled with this understanding, these data reinforce the fundamental idea that novel avenues of SD mishap prevention must be pursued to further reduce SD mishaps in aviation.
Citation: Aerospace Medicine and Human Performance 95, 7; 10.3357/AMHP.6362.2024
In pursuit of this goal, in-cockpit solutions for mitigating SD in flight have been proposed (e.g., tactile feedback for enhancing situation awareness6,7 and model-based alert systems8,9). However, these solutions often run into burdensome engineering and logistical hurdles that can stall their incorporation. Further, such solutions must be trusted by pilots, and the inclusion of additional technology may even prove counterproductive, leading to additional SD mishaps if proper human factors considerations are not well accounted for.6,10 To avoid these pitfalls, it is crucial that avenues for enhancing SD training in a nonoperational setting be fully explored in parallel to these in-flight solutions.
We seek to highlight how the state of the art in galvanic vestibular stimulation (GVS), a safe, proven, and low-cost technology, can be used to enhance spatial disorientation training in static environments. Additionally, we highlight the existing gaps in the literature needed to advance GVS-based technologies for use in spatial disorientation training.
Background
Vestibular-Mediated Modes of Spatial Disorientation
SD often arises from both inadequacies of the vestibular organs to transmit accurate spatial orientation information in flight and the subsequent failure of the central nervous system (CNS) to correctly interpret this traduced information.11 Because GVS offers the potential to enhance SD training by augmenting the vestibular sense, we focus herein on a particular subset of SD, often referred to as “vestibular” illusions due to their onsets. To understand how GVS may be used to produce unreliable vestibular cues during training, we first examine vestibular-mediated mechanisms impacting (mis)perceptions.
Producing gyroscopic angular velocity cues which are sent to the CNS, the semicircular canals have dynamical endolymph-cupula system characteristics that result in decaying signal transduction at constant angular velocities because the canals are physically stimulated through angular accelerations.12 This characteristic of the canals means that for a rotating motion, starting at zero and approaching a constant angular rotation rate, the canals will signal a rotation rate, carried by the afferent neuron fibers, that will eventually decay to zero during constant rotation. Upon stopping this rotation, the canals will be restimulated and produce a signal transducing angular rotation in the opposite direction of the original motion profile that eventually decays to zero. Without other, reliable sensory cues (e.g., visual, auditory, and somatosensory cues), human perception will follow the sensory dynamics of the canals. However, perception decay is delayed more than the afferent signal,13 characterized by a larger time lag and coined “velocity storage” (i.e., perception decays with a time constant between 14 and 35 s,14 whereas the afferent signal decays at a time constant of around 6 s12). Furthermore, the semicircular canals have high-pass filter characteristics, resulting in decreased stimulation from low-frequency (< ∼0.1 Hz) angular rotations.12 These physiological factors can lead to angular rotation misperceptions, commonly referred to as somatogyral illusions.
The otolith organs transmit a signal corresponding to the net accelerations experienced in terms of the net gravito-inertial force (GIF). Due to Einstein’s equivalence principle, inertial sensors measuring acceleration cannot on their own disambiguate linear acceleration from gravity, thus the otoliths are too restricted in this manner. To determine what is gravity and what is linear acceleration (without other, reliable sensory cues), it is currently believed that the CNS relies on internal models15 that perform well when the semicircular canals are stimulated (at motion frequencies > ∼0.1 Hz). However, in conjunction with the covered inadequacies of the canals, humans can become disoriented when relying on central processing of the otolithic sensory signals. The subset of vestibular illusions resulting from a failure to disambiguate GIF cues are often called somatogravic illusions.
Beyond these mechanical and internal model sources of disorientation, sensory noise also contributes to decreased human perception precision of self-motion.16 Coined vestibular thresholds, vestibular perceptual precision defines the stimulus magnitude that can be reliably perceived by individuals. For angular rotations where the net GIF stimulus is not changing in a head-centric reference frame, rotational thresholds have been quantified by peak angular velocity for a motion duration.17–19 Further, static tilt thresholds in roll and pitch (where the GIF stimulus is changing in a head-centric reference frame) have been quantified by the peak tilt angle of a motion.20–22 Crucially for SD, there exist small passive motion stimuli (subthreshold) that go unperceived by humans. Considering all of these combined factors, we can begin to understand why a host of vestibular illusions occur in human operators of aircraft. We summarize relevant illusions in Table I below. In addition to these well-defined illusions, there is also potential for aviators to experience SD due to unexpected vestibular pathophysiology23 requiring piloting through vertigo.
The Current State of SD Training in the U.S. Military
Current SD training for U.S. military aircrew consists of regularly occurring training on topics such as human sensory systems (capabilities and limitations), environmental conditions that may induce SD, and widely accepted theories on the types of SD. However, most of this training occurs in a classroom setting and experiential training is infrequent, with the most common implementation being a static flight simulator. Inadequate at prepping pilots for vestibular illusions, static flight simulators offer no vestibular stimulation and often rely solely on visual and audible inputs when simulating a disorienting scenario, thus omitting the source of vestibular mediated SD. Additionally, there is no training requirement for aircrew to experience visual illusions in the static simulator. Instructors may elect to demonstrate a visual illusion during an instrument check in the simulator, but this would be an elective training opportunity and would be secondary in nature as the purpose of the training is to demonstrate proficiency with instrument flying, with no qualifier for disorientation of any kind. In these limited scenarios, aircrew are afforded the opportunity to demonstrate emergency procedures to recover from an unusual aircraft attitude or fly with a partial-panel configuration. In the case of the U.S. Air Force, time in a spatial disorientation trainer (GYRO IPT) is required during initial physiology training only,24 and recurrent requirements consist only of encouraged spatial disorientation presentations by an aerospace physiologist or flight surgeon.25
Galvanic Vestibular Stimulation
GVS encompasses methodically augmenting the vestibular sense through transcutaneous electrical stimulation. This form of electrical stimulation has been proven to be safe at low current levels (<5 mA) which are orders of magnitude lower than safety limits defined for transcranial direct current stimulation in general, which result in no long-term risks.26 Acute side effects do exist for GVS and are mild in their severity, described as tingling and discomfort around the electrode sites.27 Electrode gel between the skin and electrodes helps reduce these irritations and has been used for decades in GVS studies.28 However, electrode gel may pose a risk to individuals with paraben (i.e., a class of chemical often used as preservatives) allergies. Furthermore, the GVS stimulus intensity (commonly described by current amplitude) can be titrated based on individual comfort, alleviating concerns of irritation and discomfort. Less commonly noted in the literature, metallic tastes and light flashes have been reported by subjects during GVS,29 and motion sickness symptoms have been observed when using higher peak amplitudes (above 3.5 mA) following 20 min of continuous exposure to an unpredictable GVS waveform profile intended to disrupt subjects.30 Similarly, transient sensations such as light flashes have been observed during transcranial direct current stimulation, dependent on electrode placements and current profiles.31
Further encouraging the adoption of GVS as a well-studied means of providing vestibular stimulation, the specific physiological response of GVS has been confirmed to target the vestibular afferent neurons in invasive nonhuman primate studies.32,33 Congruent with most GVS research, these studies used GVS in the binaural bipolar configuration; a single electrode is placed behind each mastoid process (a total of two electrodes), providing equal and opposite current. In this configuration, GVS affects the firing rates of the afferent vestibular neurons within cranial nerve VIII, the vestibulocochlear nerve.33 Directly downstream of this nerve, the bilateral vestibular nuclei process signaled motion and direct these cues to spinal, cerebellar, ocular, and cortical pathways in the brain.34 As a result, illusory sensations of self-motion are elicited by GVS stimuli, originating by stimuli at the peripheral organ afferent innervations. The influence of GVS on the CNS is depicted in Fig. 2. Quantifying the effect of direct current GVS in stationary, upright seated humans, reversal of current polarity has been found to elicit a directionally opposite perception of tilt.35 In addition, temporally dynamic GVS waveforms have been found to elicit Earth-vertical rotation perceptions when humans are pitched at varying angles: pitched eyes down at around 70°36 and pitched eyes up at 90°37.
Citation: Aerospace Medicine and Human Performance 95, 7; 10.3357/AMHP.6362.2024
Moreover, Kwan et al.33 and Forbes et al.32 established the dynamic relationships between electrical stimulus (in terms of current; mA) and afferent neuron firing rates (of both irregular and regular afferent neurons). We now have a more complete understanding and quantification of how the afferents near the cathode terminal (negative) and anode terminal (positive) differ in depolarization (excitement) and hyperpolarization (inhibition), respectively, for both the semicircular canal and otolith organs, and the gain and phase responses have been established through transfer functions.
Applications
With the understanding that GVS can be a safe, practical means for providing vestibular sensory stimulation, we can now examine how it can be used to improve SD training for the purpose of reducing the total occurrences of SD mishaps. We highlight two approaches. The first is a means for providing unreliable vestibular sensory perceptions to pilots and the second details how GVS can be used for replicating vestibular-mediated SD illusions. Both approaches are intended for SD training in a controlled, nonflight environment, using brief, intermittently applied GVS waveforms.
GVS as an Impairment Paradigm
For nearly 20 yr, GVS has been used as a tool for providing a nonspecific mode of vestibular-dominated sensorimotor impairment in various research studies. In the binaural bipolar configuration, a ‘pseudorandom’ (sum-of-sines) waveform has been shown to induce acute vestibular impairment, resulting in impaired postural control, examined via a computerized dynamic posturography sensory organization task protocol.30,38 Furthermore, simulated shuttle operator proficiency was worsened in the presence of this GVS waveform.39 In these studies, the waveform profile consisted of low frequencies (<1 Hz) with a peak current magnitude of up to 5 mA. Because the bipolar binaural electrode montage was used, perceptual and postural disturbances resulting from this waveform are thought to evoke sensations and perturbations of mostly roll.40 This effect is largely thought to be a result of the net virtual stimulus evoked by GVS, particularly the CNS interpretation of the signals transmitted by the semicircular canal afferents.
While this mode of vestibular stimulation is limited in that it does not reproduce illusions that may be experienced in flight, simulator training with this form of GVS may prove to be a means of decreasing pilot reliance on unreliable vestibular-mediated perceptions. Recently, persistent unreliable vestibular information during spaceflight has been found to trigger compensatory sensory reweighting, with a higher activation of visual and somatosensory cortical regions during postflight vestibular stimulation.41 We propose using this form of GVS as a basic enhancement of SD training for military aviators in a static environment. Providing unreliable, nonspecific vestibular sensory stimulation for brief periods should be studied as a potential solution for deceasing SD mishap occurrences in flight as a supplement to current SD training. Furthermore, this application of GVS can be achieved with a low-cost, minimal-equipment setup.
GVS for Providing Specific Vestibular-Mediated Perceptions
Beyond the nonspecific vestibular disturbances supplied by pseudorandom, sum-of-sines GVS waveforms comprised of low frequencies, GVS may be used in a more specific manner, providing replicate vestibular illusions in brief intervals. Here we explore how GVS can be used to produce higher fidelity flight simulation not possible in a static environment by considering what is known about how GVS affects the semicircular canal afferents. By providing physically congruent rotational cues to the semicircular canals via GVS, a more immersive SD training environment may be achieved for practicing SD illusion recovery in a nonoperational setting. The current state of GVS promises the capability of imitating specific vestibular illusions via GVS.
First, we consider the well-studied binaural bipolar electrode montage. In this electrode montage, GVS nonpreferentially stimulates all three semicircular canal afferents (i.e., the horizontal, posterior, anterior canal afferents). While the extent of depolarization and hyperpolarization likely differs between sets (left and right) of organs in humans as it does in nonhuman primates,32 it is believed that the afferents innervating the anterior, posterior, and lateral canals are all excited/inhibited by GVS the same for a given side, as has been found in a subset of cranial nerve VIII afferents empirically evaluated in nonhuman primates.33 Thus, the net rotation rate stimulus direction produced by the canals can be calculated, dependent only on the anatomical orientations of the canals, which have been recorded in cadavers.42 This net stimulus mechanism is qualitatively depicted in Fig. 3.
Citation: Aerospace Medicine and Human Performance 95, 7; 10.3357/AMHP.6362.2024
Because canals operate in opposite pairs during physical motion (e.g., positive yaw results in depolarization of the left lateral canal and hyperpolarization of the right lateral canal), depolarizing and hyperpolarizing opposite sets of canals via GVS results in a neuronal response that is congruent with physical motion. Unlike the canals, the otolith organs do not exhibit this same duality, and the net stimulus of linear acceleration produced by each utricle and saccule individually is hypothesized to be near zero, regardless of the GVS current amplitude or electrode montage.40 This hypothesized net-zero effect has been estimated from the arrangement of hair cells innervating the otolithic maculae about the striola. During physical linear accelerations, subregions of the hair cells innervating individual otoliths produce hyperpolarization and other subregions produce depolarization (dependent on regional stereocilia orientation to the linear acceleration stimulus). Alternatively, the entire set of afferents innervating a single otolith are estimated to be roughly equally stimulated during GVS, which may result in a near zero change in signaled GIF.40 This estimation is independent of the empirically observed substantial activations of individual otolith afferents noted in monkey models.32,33
Given that binaural bipolar GVS evokes a sensation mostly just of rolling, and likely does little to signal virtual GIF changes, the current state of the art in GVS using this electrode may appear limited for evoking relevant in-flight illusions, as it is only able to evoke illusions that result from the canals alone (such as the graveyard spin, Gillingham postroll, and the Coriolis illusion; see Table I). However, this electrode montage should be capable of providing additional in-flight vestibular illusion perceptions relating to misperceptions of tilt as well, additionally associated with the otolithic origins (such as the leans, false roll angle, G-excess, and the graveyard spiral). This is because the misperceptions resulting from the illusions (see Table I) are desired, not merely the physiological afferent responses. The goal of producing these misperceptions, through both physical and GVS stimuli, is demonstrated in Fig. 4.
Citation: Aerospace Medicine and Human Performance 95, 7; 10.3357/AMHP.6362.2024
Computational predictions of spatial orientation perception can be made by using the well-validated “observer model” of spatial orientation perception43–45 in combination with the afferent responses evoked by GVS and the anatomical orientations of the semicircular canals. While many unknowns still exist that preclude the validated use of such a model (such as how the regular and irregular afferent responses evoked by GVS are combined, how physical motion afferents are combined with GVS afferents, and how nonhuman primate models are related to humans), we can roughly predict how binaural bipolar GVS waveforms result in (mis)perceptions or self-orientation and self-motion, also dependent on the operator’s static sitting orientation in respect to gravity. The following assumptions are first made. We assume that the semicircular canal response is fully dependent on GVS with no contribution from physical motion, the irregular (or regular) afferents only need be modeled, and the otolith response is unaffected by GVS, dependent on actual gravity.
With these assumptions, direct current GVS in the binaural bipolar configuration should result in an illusory, persistent static tilt perception toward the cathode side when sitting upright in respect to gravity (as captured empirically by Niehof et al.35). This effect may be used to replicate the leans, false roll angle, G-excess, and graveyard spiral illusions (Table I) in a static simulator environment. Further, if a subject is seated so that the net canal GVS stimulus vector is parallel to gravity (roughly a 17–19° head-down tilt from Reid’s base line40), the observer model predicts that this electrode setup should be additionally capable of consistently producing roll angular rotation perceptions. Prior experiments have found that this is indeed the case.36,37 Such a stimulus may be useful for replicating the Gillingham postroll illusion in a static simulator. Furthermore, virtual training environments without horizon cues, such as interior cockpit views, can be used in simulator training to further enhance the training environment. In this case, computational self-orientation predictions can be made using an observer model if additional visual sensory pathways are included.43,46
Beyond the sensations of roll tilt and rolling produced via the binaural bipolar electrode montage, efforts have emerged to elicit rotational sensations about the yaw and pitch axes through other electrode montages. Notable are the Cevette et al.47 and Aoyama et al.48 montages, consisting of four electrodes each. A recent effort using the Cevette montage demonstrated the capability of providing persistent pitch tilt illusions in a static simulator environment through the additional pitch capability, and also used the multi-axis stimulation capability to provide disorienting multi-axis rotation perceptions, mimicking both the false pitch angle and Coriolis illusions, respectively.49
Additional Uses of GVS for Preventing Spatial Disorientation
Beyond use as an SD training device, GVS has the promise of providing in-flight mitigation strategies during human operation of aerospace vehicles. While not the main focus of this review, these additional applications are noteworthy for their potential at reducing the occurrence of SD events in flight.
Reducing perceptual thresholds.
The inadequacies of the human biological processes leading to motion perception may result in not recognizing subthreshold motions. To partially mitigate this biological pitfall, another GVS waveform (optionally applied in the binaural bipolar configuration) can be used to reduce vestibular perceptual thresholds in individuals.50,51 Referred to as noisy-GVS (nGVS), this application can be used to induce enhanced information transfer at the sensor level, leading to improved central performance via the phenomenon of stochastic resonance in individuals. Consequently, perceptual thresholds can be decreased (improved) with the correct white-noise stimulus amplitude. Because somatogyral illusions (e.g., graveyard spin and spiral) may be experienced by pilots slipping into rotations (yaw and roll, respectively) beneath their perception of rotation, improving vestibular perceptual thresholds (particularly rotational thresholds) may prove valuable in preventing the onset of these illusions. Further, nGVS offers the potential to be used in perpetuity while operating an aircraft, and nGVS can likely be used to reduce thresholds in pitch and yaw, even when using the binaural bipolar montage. For instance, binaural bipolar nGVS has been found to improve head, trunk, and whole-body stability in the anterior-posterior direction in addition to the medial-lateral direction.29 Both of these facets of nGVS should be studied in future research. Alleviating some concerns about the potential in-flight adoption of this technology, recent work has found that nGVS does not significantly affect human cognitive performance on a population level, evaluated with the cognition test battery.52
It should also be noted that an in-flight, active GVS stimulus producing more veridical perceptions is an alternative use of GVS. Instead of merely decreasing thresholds with nGVS, onboard sensors could instead actively drive a ‘corrected’ vestibular stimulus by providing an afferent response leading to a corrected perception for the operator. This approach has been explored for use in the leans illusion.53 However, effectively implementing this approach in real time likely requires a methodology that incorporates a time history of sensory information as well as a procedure for countering time lag between measured physical motion and electrical stimulation. Incorporating GVS into the aforementioned computational models of perception offers an avenue to assess and counter potential limitations of in-flight solutions.
GVS as a sensory modality for alerting pilots.
For preventing SD mishaps, haptic cues have been proposed as a more reliable, alternative display to the vestibular system.7,10 To this end, GVS has also shown promise as a display modality for alerting pilots,54 providing an alternative sensory channel to visual and auditory channels which may become overloaded.55 Additionally, Smith et al. found humans to reliably distinguish (correctly identifying different cues 84.1% of the time) between different sinusoidal GVS frequency cues with a just-noticeable difference threshold of ±12 Hz relative to a pedestal cue of 50 Hz at low amplitudes (0.6 mA).54 With this display modality, GVS offers the potential to provide operators with multiple additional cues corresponding to frequencies of stimulation (e.g., 35 Hz, 50 Hz, and 65 Hz). Furthermore, the authors demonstrated that GVS can be robust to different operational environments and did not result in sensorimotor postural instability, bolstering its potential use in as an in-flight display. However, future studies may seek to ensure that the salience of GVS displays are sufficient operationally.
Discussion
We provide recent data (from fiscal year 2011 through Q1 of fiscal year 2023) via the Naval Safety Command conveying that SD remains a persistent problem in the U.S. military today, disproportionately contributing to Class A mishaps. In pursuit of a novel avenue for enhancing existing military SD training, we highlight the current state of the art in GVS. We suggest future research pursue the implementation of both approaches outlined herein: using both nonspecific and specific GVS waveforms. The former may enable simulating unexpected vestibular pathophysiology and the latter may be used to simulate commonly experienced illusions (e.g., the leans).
Ultimately, an implementation of GVS for enhancing SD training should be pursued in conjunction with a static flight simulator. The ability to disorient aircrew in the safe training environment of a static flight simulator might allow for aircrew to experience the sensations of vestibular disruption or specific vestibular illusions while demonstrating typical flight-related tasks. Additionally, this capability could serve as an opportunity to practice the life-saving checklist items to recover from SD while actually experiencing a disorienting event. A repeatable training profile that can be worn by military aircrew in a static flight simulator may provide a low-cost training solution to the number one cause of fatalities in military aviation. We foresee future implementations as recurrent training refreshers, and future research should explore the benefit across the frequency of training.
Limitations
Despite the promise of using GVS for enhancing SD training, there are a number of notable limitations to the current state of the art. If donned daily, GVS may eventually result in operator habituation, as studied by Dilda et al.,30 when examining postural balance in the presence of a pseudorandom GVS waveform. Therefore, the specific training regimen frequency using GVS may need to be titrated; however, this limitation may also be indicative of a learning to be less affected by misleading vestibular cues, a key goal in preventing vestibular-mediated SD mishaps.
Another key limitation involves the uncertainty surrounding the four-pole electrode montages, such as those used by Cevette et al.47 and Aoyama et al.48 Unlike the binaural bipolar montage, the dynamical response of vestibular afferents in these electrode montages have yet to be studied, and the illusory sensory signals evoked by current when using these configurations are still mostly theoretical. Despite this limitation, a number of human studies (examining perceptions47,49,56 and sway48) have been conducted with these montages, which may be used for guidance. Additionally, it is unclear how Cevette, Pradhan, and colleagues are achieving specific perceptions from applied current, and future research studies should explore modeling their proposed approaches, including quantifying potential unwanted side effects across different GVS amplitudes and frequencies. Currently, no comprehensive, validated model of spatial orientation perception with GVS as an input exists, and future work should explore building and validating such a model. Once complete, specific perceptions resulting from GVS may be intelligently designed for use in SD training.
Conclusions
Current SD training for military aircrew consists of regularly occurring didactic training on topics such as human sensory systems (capabilities and limitations), environmental conditions that may induce SD, and widely accepted theory on the types of SD. However, experiential training is infrequent, with the most common device being a static flight simulator. Static flight simulators offer no vestibular stimulation to the brain of the flight crew, often relying solely on visual and audible inputs only when simulating a disorienting scenario, omitting the source of vestibular mediated SD. Given persistent SD mishaps across military aviation, we explore how GVS may be used to potentially reduce these occurrences by enhancing static flight simulator training for SD.
GVS offers an opportunity to create a perception of disorientation by providing supra-threshold bilateral bipolar electrical current to the vestibular system in a safe, reliable, low-cost manner. GVS has been used on humans for decades in the laboratory environment to research topics such as balance, neurological functions of healthy and diseased populations, detrained vestibular systems in spaceflight crew, and most recently in virtual reality scenarios to simulate a variety of commonly experienced somatogravic flight illusions such as Coriolis cross-coupling. We discuss using both nonspecific (disruptive) and specific (mimicking illusions) GVS waveforms to improve SD training, resulting in reliable training profiles that could be worn by military aircrew in a static flight simulator.

Prevalence of mishaps as classified by the Aeromedical Division of the Naval Safety Command from fiscal year 2011 through Q1 of fiscal year 2023. The horizontal axis corresponds to the total number of mishaps and the vertical axis corresponds to the number of Class A mishaps. The four most prevalent categories are named and labels are provided for all categories based on the Department of Defense’s Human Factors Analysis and Classification System taxonomy.4 Categories are colored based on prevalence of Class A mishaps. Nonvisual SD (grouping SD-related categories other than visual illusions: PC5-01,02,08) is the largest contributor to Class A mishaps during the last decade (even when just considering PC08), and mishap occurrences disproportionately result in Class A mishaps compared to other mishap types.

Depiction of how GVS provides electric stimulation to the afferent neurons innervating the vestibular system (shown in purple). This is an upstream modification of the vestibular system, which leads to virtual/augmented sensations of self-motion and self-orientation perception via the cortical pathways projected through the thalamus (shown in seafoam). Because this is an upstream effect, changes to the vestibulo-ocular responses (orange pathway) and vestibulo-spinal responses (blue pathway) are also expected to occur.

A) The net stimulus evoked by GVS (purple arrow) in the binaural bipolar configuration with a left cathode and right anode current polarity. All three canal afferents on the left are equally depolarized (depicted as equivalent canal activation in blue) and all three canal afferents on the right are equally hyperpolarized (depicted as equivalent canal activation in red). The plane of the canals is depicted as circles, and each individual canal’s normal vector direction is shown in black. B) A 2D view of how a left cathode and right anode current polarity evokes a net GVS canal stimulus direction mostly in roll, with a small yaw component as estimated in the literature.40

The use of binaural bipolar GVS with the ultimate goal of influencing perception. Afferent responses from kinematic stimuli (i.e., gravity, linear acceleration, and angular velocity) are combined in some way [denoted as f(·)] with the afferent responses evoked from GVS.
Contributor Notes