conflicting sensory inputs such as the visual sensation of self-motion and the vestibular sensation of no motion. The simulation environment such as flight simulators, driving simulators, and other virtual, immersive environments imposes limitations in matching real-world sensory experiences. When there is a mismatch among sensory signals or when input patterns from different senses do not correspond to expected sensory patterns, spatial disorientation may occur.
3
The two primary conflicts occur between the visual and vestibular senses (i.e., intersensory conflict